Growth of Cloud Computing
Per
Kevin Newport (2011), the market for cloud services is estimated to grow from
$46.6 billion in 2008 to $150.1 in 2013, with an overall compound annual growth
rate of 26.5%. Much of the growth represents a transfer of traditional IT
services to the new cloud model. At the same time, it also reflects substantial
opportunity for creation of new businesses and revenue streams.
Media & Entertainment x Cloud Computing
Due to the mobile
and broadband technologies advanced, plus consumers are more demanding than
before, Media & Entertainment companies need to focus on the effectiveness
of digital supply chains instead of just simply raise prices or sell more
advertising to gain profit.
After Cloud
Computing launched to the market, there is an increasingly demand of this
technology to the Media & Entertainment industry e.g. studios, networks,
cable operators, program originators, and distributors are all trying to
identify and capitalize on emerging.
Benefit by using Cloud
Computing
1. Faster time to market (available to the right
consumer anywhere and anytime)
2. Increased sales by increasing exposure to
content
3. A richer flow of information to adapt quickly to
changing consumer interests and demand
4. Decreased labor cost 5. Decreased working capital e.g. infrastructure cost and management overhead
Cloud Computing create business
value in Media & Entertainment Industry
Three Service
Models of Cloud Computing vs. Traditional IT
How Cloud Computing
Changing the Movie Industry
IBM’s New Centers
for Cloud Computing to support the fast-growing M&E Industry
In 24 June, 2008, IBM opened cloud computing centers in South
Africa and China so as to allow them to deliver personal and business services
from remote, centralized servers that share computing resources and bandwidth
to any device, anywhere.
Per IBM’s news,
the shift to cloud computing is fueled by the dramatic growth in business
collaboration, connected devices, real-time data streams, and Web 2.0
applications such as streaming media and entertainment, social networking and
mobile commerce. Cloud computing represents a major step up in computing -- as
it enables governments, businesses and individuals to access super-computing
power, analysis of massive amounts of data, and applications five to 10-times
more cost effectively.
[IBM-New release, 24Jun, 2008]
(Evolution
of media clouds - IBM Corporation, 2010 Cloud Computing for the Media and Entertainment Industry)
(Media and entertainment cloud use
cases- IBM Corporation, 2010 Cloud
Computing for the Media and Entertainment Industry)
Emerging
Cloud Computing Practices
A new way of doing business
By using digital supply chain, media
companies can use their core competencies with cloud computing to enhance the
supply chain. IBM’s Cloud could help the companies to store, process,
distribute and support exposure of content in an elastic fashion. For example,
Amazon allows the customer to rent a movie soon after it comes out on DVD. This
change has extended to the film industry as well. Film companies used to own
all the capital assets needed to make a film including storing media files and
transcending them for delivery but now Cloud providers can help to handle this
task which helps the companies to be more flexible with costs, stopping
expenses when production ends.
Reduced data center footprint and IT resource
20th Century Fox also
partnership with HP to cloud-enable its supply chain and migrate the
traditional IT to the cloud platform. By using Cloud, Fox is able to provide
agile, cost-effective services on top of its EMF that is currently used by
various business units to manage and distribute its media assets globally. It
expects this could help to reduce its data center footprint by 70%, cut
traditional compute and storage resources provisioning cycle time from 5 weeks
to 15 minutes.
Regaining visibility
Cloud computing makes information wherever
and whenever the partners and customer wants which could help better
collaboration.
For example, Warner Bros. has streamlined
their digital supply chain with cloud-based solution to provide visibility into
the critical path of new file releases across international digital physical
media supply chains e.g. trailers of movie
Impact of
Globalization on M&E Industry
Globalization of Production
Media and Entertainment industry is strongly affected by
globalization with the support of cloud computing as it allows the information
and services to be delivered all over the world less costly. All people can be
easily access the resources without a restriction.
Globalization of Market
Today, we can view TV from across the nation. The movie makers can
distribute their movie to other nations easier that could help to increase the
visibility and noises to the movie that makes it become more attractive for the
audiences. Any sharing about the movie could be easily
distributed by using
blogs, social network, etc.
Per the report, the spending on media and entertainment activities
in China
is stacking up to $109 billion in 2011 which is become the third largest market
in the world. Per PricewaterhouseCoopers report, it is expected to grow 12%
annually to $192.5 billion by end of 2016. Revenue from online advertising in China is
expected to expand 32.1% annually to $31 billion by end of 2016. [Yin Guang,
2012. The China
Perspective]
This is huge opportunity for M&E industry to expand its market
especially if they are partnering with right channels. Some Apps developers
would like to test the market or the App before officially release to the
market so as to see if any bugs or concerns that need to be fixed. Thus, with
the aid of cloud computing, it is very easy for the developers to gather market
information from nations and analysis and establish its market strategies.
[Refer to Week 4 Lecture: Innovation and Managing Innovation under
Globalization]
Conclusion
Cloud Computing will play an increasingly
and important role in delivery of content-rich services to multiple devices as
well as act as a basic to gather customer preferences for analysis in Media and
Entertainment. With the benefits of Cloud Computing such as low cost,
flexibility, etc. the barrier of entry will be much lower than before which can
help to bring more innovative services to customers.
Reference:
Merrill Lynch, 2008. IBM Opens Africa’s First
“Cloud Computing” Center, Second Cloud Center
in China.
Refer to http://www-03.ibm.com/press/us/en/pressrelease/24508.wss
IMDEA Networks Institute, 2014. Refer to http://www.scientificcomputing.com/blogs/2014/08/cloud-computing-last-step-toward-technological-globalization
IBM, 2010. Cloud Computing for the Media
and Entertainment Industry http://www-935.ibm.com/services/multimedia/fr_FR_Cloud_Computing_for_Media.pdf

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